Serious Games for Health

Dive into each tab and get to know the progress and heartwarming stories behind these projects:

Fur Friends

Immerse in the warmth of Furfriends, a digital sanctuary where elderly minds find joy and cognitive nourishment through tender interaction with virtual pets. Engage in enriching activities that spark memory, foster emotional connections, and enliven daily living.

Background

For elderly minds to find joy and cognitive nourishment through tender interaction with virtual pets. A serious game that allows elderly to engage in enriching activities that spark memory, foster emotional connections, and enliven daily living.

Student Designers & Developers

Designers: Muhamad Amir Thaqif Shah, Priya Lakshmi Padkuna Lingam, Sarah Ding Jia Lin, Marisa Lim Ching Yee, Lisa Chin Yuen Han
Developers: Troy Tim, Zhao Ming Jian

Aims and Objectives

Enhance cognitive function
Cultivate emotional enrichment
Stimulate meaningful social interaction

Key Features

Feed, pet, and bathe your virtual pet companion!
Memory-boosting Games for Cognitive Training!
Personalize your pet with adorable accessories!

Where is Fur Friends introduced?

AWWA

Download Fur Friends here:

https://nusu-my.sharepoint.com/personal/biebr_nus_edu_sg/Documents/bGOOD%20-%20Serious%20Games%20Arcade/Fur%20Friends/furfriends.apk

Brainworks

For seniors to explore scenarios, make choices, and quantifies decision-making capabilities.

Background

It immerses users in real-life scenarios, allowing them to make decisions and, in turn, quantifying their decision-making capabilities.

Student Designers & Developers

Designers: Arielle Foo Pin Ruo, Chan Yong Kang Darren, Cheng Xiao, Wang Jinyuan, Maureen Rose Christabelle
Developers: Zeng Jiexiong, Kang Yue Ran

Aims and Objectives

Contributes to cognitive decline research
Quantify Elderly’s Decision-Making Competence through Adult - Decision Making Competence (ADMC) framework, measuring information processing, risk assessment, and logical application.

Key Features

Two Mini Games: Supermarket and Morning Routine scenarios challenge users to make decisions on grocery items and daily tasks.
Monitor Progress: Track changes in decision-making capacity over time, contributing to a large-scale study for improved dementia detection and management.

Where is Brain Works introduced?

AWWA

Download Brain Works here:

https://nusu-my.sharepoint.com/personal/biebr_nus_edu_sg/Documents/bGOOD%20-%20Serious%20Games%20Arcade/Brainworks/Brainworks.apk